![]() Main rotations should be Beerus+LR Gobros/Godku+LR Gobros. Lord help you if this guy has to take damage though, as a base SSR with no leader skill buffs his defense is rather lacking to put it lightly. He is essentially a free ghost usher every fight the first time he appears on rotation. It wouldn't be a true cheese strat without an appearance from this guy. He also stacks his DEF on SA and lowers enemy attack, which in total gives him very solid utility for the team. He is a very good support unit for LR Gohan+Goten thanks to his passive support of 2 ki and +30% ATK+DEF, but he also further shares Golden Warrior and All in the Family with them. ![]() ![]() But, he is primarily here as a TEQ orb changer to help out LR Gohan+Goten, though if you can funnel him a sufficient amount of TEQ orbs, he will more than hold his own. He is a very good unit on the whole, with solid damage output and defense. It is worth noting that only the main unit of the phase 3/4 fights (13, Cooler, Turles, and Bojack) activate his damage mitigation, so you will want to clear the field of the minions before dealing with the main villains. He really shines against the final two phases (assuming a Bojack squad fight in the last slot), as he becomes one of the best tanks in the entire game against Movie Boss enemies. He is a solid unit against the first two phases, especially with his rainbow orb changing and ability to seal on super attack. However, the reason he is the key to this strategy is because of two main factors: he enters an invulnerable rage mode when you are below 40% HP twice per fight, and the 12 ki Super Attack in his rage mode is a guaranteed 2 turn stun (starting at 8 ki makes it extremely easy to get). He himself is kind of an average unit on this stage, with good damage output but rather poor defense. The active skill is also quite a good finishing move as you are going to try to stay at a low enough HP threshold anyway to chain Beerus's rage mode. Their lack of ki links is offset by their leader skill giving +4 ki and the other orb changers on the team. They are rather weak at the start of a fight, especially defensively, but with the ability to launch multiple super attacks, they can stack to an acceptable level rather quickly. Boasting perhaps the best leader skill in the entire game, this unit is going to be the primary damage dealer of the team.
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